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Netheril : Age of Magic

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Messages - Walrus Warwagon

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1
Netherese Library / Research: Relics
« on: February 25, 2019, 12:11:50 pm »
On his way to becoming a champion of the faith and strengthening the influence of the church, Rosencrantz visited the library. First of all, he was interested in records and rumors about relics that a monk could use. Two of them captured his attention: Skull of the Dragon and Mask of Cernunnos. Not knowing which one to pursue, Rosencrantz spent his time free from training and duties looking for details about them.

2
General Discussion / Re: Loot Economy
« on: January 14, 2019, 01:14:01 pm »
While I agree with "+1 common -> +2 uncommon -> +3 rare" progression, there is a point for clarification. This is only my opinion as a player, but +2 should be available not only as loot. Let non-loot +2 have less bonuses than loot, let the price be very high (taking into account the players who save gold in the classical way and not by crafting, otherwise the price will be too high), let it be very hard to make. In some cases let it be a quasi-magical item. But give players a direct way to get it after predictable amount of time investment.
+2 does not reduce the value of divine and arcane buffs. +2 gives a chance to a fighter, while there is no one in the game to buff him. +2 is a good middle ground because it borders with lower and higher levels of enchantment. And if the problem is in the balance of monsters, and not balance of the items, then it may be worth starting the changes with the monsters? This will give a chance to introduce those monsters that should be in the setting, and to remove those who should not be here. Just my opinion as a player.  Sorry if my point of view is not clear, or the text is too muddled. English is not my forte.

3
Netherese Library / Re: Research: Sky observation reports
« on: December 19, 2018, 07:48:15 am »
Thelgrim returned to check for fresh reports of astronomical phenomena.

4
Journals & Backgrounds / Re: Thelgrim's stolen luggage
« on: December 17, 2018, 10:09:26 pm »
In the forest near the southbank. A small crater covered with patterns resembling lightning. In the center is a charred skeleton with hands torn off. Both the crater and the skeleton are covered with metal and crystal shrapnel, which in the past was obviously small details.

5
Journals & Backgrounds / Re: Thelgrim's stolen luggage
« on: December 16, 2018, 06:32:16 pm »
Fragment of the page. Found on the body of one of the bandits who attacked the river ship. Written in dwarven:

"...ping spell changes took years of trial and error, especially without access to human knowledge, but it is possible. In fact, calling your own creations is not very different from calling planar beings. A simple trick in practice with a demiplanar vault, the use of planetouched materials and the calculation of planar markers coordinates... Simple in practice, but difficult in theory and extremely expensive. Goodbye unreliable creatures of flesh, energy and who knows what else. I can replace all of you with more advanced metal servants!

Someone tried to break through the vault protection. Humans, of course. Probably thought that it belongs to someone from their competitors. How did they find it? No matter. Need to restrict access. The key will be a sequence of signals of different frequencies sent using the Command Rod. This way only I can interact with the content.

Saw a dream. A rare and pleasant event, usually my nights pass without dreams. This time I dreamed of a special trap blueprint. Mechanical Mimic. I can not sleep. Need to work. Need to put together a mechanism while the memory of the dream is still fresh.

Three days without sleep. I can not sto..."

6
Journals & Backgrounds / Re: Thelgrim's stolen luggage
« on: December 15, 2018, 09:21:21 pm »
Fragment of the book cover in the caves of Hilltop. The only letters that can still be read - "Gu*e to soc* *ter*"

7
Journals & Backgrounds / Thelgrim's stolen luggage
« on: December 14, 2018, 06:42:19 pm »
Fragment of the page stuck in the branches of swamp bushes. Written in dwarven:

"...id that only human can participate in the competition. Worst of all, they did not even return the prototype. A bad luck. Without the ability to earn a reputation, I will be cut off from access to new developments. However, my head is full of my own ideas.

I have achieved partial success with the replacement of body parts of experimental rats by working mechanized analogues. Imitation of vital functions allowed me to avoid creating an additional interface to connect directly to the brain. Despite the simplicity of execution, these parts perceive the signals of the body and react as its natural continuation. The problem is the rapid decline in the level of vitality of experimental rats. Analyzes are required.

The characteristics of the material, its ability to imitate vital functions and conduct natural energies is too high. Perceived by the body as a natural, mechanical part enters an inevitable resonance with the soul, producing Ki. The rate of production exceeds acceptable limits, the body can not adapt. Is the prosthesis rejecting the main body? Analyzes are required. The study of the conductivity of natural energies is required.

It is necessary to manufacture specialized measuring devices. Resistance to flow, flow power, flow speed, flow distortion, conductor wear... Many characteristics to measure. It seems the necromancers have missed a whole area in the study of the energies of life. This is to be expected, they are operating in organic materials that have a natural..."

8
Netherese Library / Research: Sky observation reports
« on: December 08, 2018, 06:00:37 pm »
Thelgrim came to the library in search of reports from a local observatory or astrologers regarding observations of falling meteorites. Among the reports he chooses those that describe small, high-density meteorites, showing just a small loss of visible mass in the atmosphere. Then in already selected report he searches for those with an area of impact in the wild lands to reduce the chance that an expedition was sent to claim meteorite.
The ultimate goal is to determine the meteorite with the highest chance of containing a small amount of Star Metal and calculate the approximate coordinates of its landing.

9
General Discussion / Re: Death penalties
« on: December 02, 2018, 07:30:24 am »
I see a lot of back and forth here but this is an issue that is being looked at from one angle and addressed by another. The DMs (seem, from what I can read) want death to be something to be feared ICly. Yet all offerings are mechanical, OOC repercussions. The consequences do not match the goal.

So that was spinning in my head all this time! Exp loss have no connection at all to RP consequences. Either this, or level is important for RP. Indeed, players face not something interesting from the character development perspective, but just more of the grind.
But finding a good solution for such a problem is even more difficult. Grendel have some interesting suggestions in this direction.

10
General Discussion / Re: Death penalties
« on: November 29, 2018, 04:01:58 pm »
Sometimes it's month or two worth of exp. Of course loss of exp sucks regardless of your character coolness and involvement in current plots. It would suck less if 16+ character could restore previously achieved as effectively as 10+. Ultimately, the peak has already been reached by them. Yes, this is a role-playing game. But it is also a computer game. Both of these parts are important, both should bring fun, and neither diminishes the value of the other.
In addition, the DnD is a system in which you control the "super-humans" with an unhealthy amount of heroism. Is realism appropriate here?

11
Feedback and Bugs / Re: The Spell Nerf/Buff please thread
« on: November 25, 2018, 09:35:17 am »
Suggestion, though requiring a scripting, is to change this spell entirely into the actual summoning of actual tentacles. Like the upperdark ones but weakened, downscaled, a bit slowed and with the blackening vfx applied.

Something like, for example, caster level/3 tentacles for caster level/2 duration per cast.

12
General Discussion / Re: Improved Expertise
« on: November 08, 2018, 11:23:27 am »
Well... Maybe it's technically impossible, I do not know. But this awesome idea was suggested during discussion in the discord. Expertise stance should give the spell failure chance making it unattractive for the spellcasters.

13
General Discussion / Re: Improved Expertise
« on: November 07, 2018, 03:08:18 pm »
I will be brief. Expertise has always been helpful to spellcasters and they used it, almost nothing in this sense has changed. Had to turn it on after using spells, but this is a minor limitation. The current implementation affects not only the expertise but also the power attack and makes the stances more useful for melee fighters. This was the goal of the change and the players themselves asked for it.

The correct question is maybe - is it possible to divide the actions into those that interrupt the stance and those that do not interrupt the stance?

15
Netherese Library / Re: Contribution sent to the library of Vastiir
« on: June 30, 2018, 02:07:44 am »
I am sending this letter in addition to the booklet, since I forgot to mention one important material.

Star Metal.

Very rare and incredibly expensive, this metal is not found in the bowels of the earth. No, the only way to find it is to find a fallen meteorite, which is not necessarily will be composed of the star metal. When falling most of the metal burns out, so the pieces usually reach the ground in size not larger than the thumb. Among already rare star metal meteorites, pieces of the size of a fist are even rarer, and those that are the size of a head can be counted on the finger of one hand and entered legends. Fortunately, its main application (not counting the jewelry) is the addition in small quantities to common metals. Star metal improves the quality of almost any alloy, its strength, sharpness, flexibility and the ability to keep the enchantment. High-ranking officers, champions and nobles sometimes possess such a weapon since its price is much higher than usual.

That's it. Hope it would be helpful. Manus Morwegen.

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