Hello. Here are just a few random ideas I thought I would share.
ooh good idea... maybe a bounty collection on claws from mutant crabs?
A bounty system may be interesting. It would allow players to do something when there is a downtime or for veteran players to bring new players and/or character exploring. You could have bounties on plot monsters, like the mutated crabs, or special monsters that spawns in far to reach places and are more rewarding due to the higher danger getting them. You can either reward a specific amount, or a share per players in party to keep it fair. You could hunt monsters as well as wanted criminals.
More exploration XP markers? I am not certain how many there are, I do not get to explore much with my current character. This could be something veteran players do. Bring new characters exploring to find these markers. Perhaps these markers could open portals to random special areas and you need X amount of players in the party to open the portal?
Clearer instructions on crafting would be helpful. Like an instruction manual available IG maybe? (If there is such a thing already... maybe make it easier to find! Pretty Please!) I was fortunate enough to find players IG to explain it to me, but sometimes, there is no one available to teach you ICly without having to pester a player OOCly.
Random dungeons? This could be linked to the bounties and you actually have wanted criminals to hunt and the random dungeons are their lairs and hiding places.