1
Feedback and Bugs / Re: The Spell Nerf/Buff please thread
« on: November 24, 2018, 12:36:38 am »
"Why it needs to be Nerfed: Evard's tentacles are an AoE spell with no SR, a fort-save vs. Paralysis, and 1d4 tentacles + 1 / caster level (maximum 20) tentacles, that do 1d6+4 points bludgeoning damage each. That is a potential total of 20d6+80 damage against a character at level 16."
That is not how it works. The maximum number of tentacles that can reach a target in a round is half. Maximum mind you. Meaning the maximum is 10D6+40.
Additional notes: "Though this spell is not mind-affecting, immunity from mind-affecting effects still blocks the paralysis."
The Damage is dealt per tentacle. This means any form of DR (Ghostly Visage) will knock off damage PER tentacle. You can almost entirely ignore the damage with a Ghostly Visage.
Each tentacle also performs a grapple check to deal any damage. Meaning at higher levels high BAB classes tend to get hit less as well.
That is not how it works. The maximum number of tentacles that can reach a target in a round is half. Maximum mind you. Meaning the maximum is 10D6+40.
Additional notes: "Though this spell is not mind-affecting, immunity from mind-affecting effects still blocks the paralysis."
The Damage is dealt per tentacle. This means any form of DR (Ghostly Visage) will knock off damage PER tentacle. You can almost entirely ignore the damage with a Ghostly Visage.
Each tentacle also performs a grapple check to deal any damage. Meaning at higher levels high BAB classes tend to get hit less as well.