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Netheril : Age of Magic

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Messages - FooS

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1
General Discussion / Re: Barbarian speed
« on: April 26, 2018, 01:11:24 pm »
Do you think there is something wrong with the default settings? Seems like one of the most non-controversial class abilities in the game and pretty balanced in its current state.

2
General Discussion / Re: Pick Pocket, a discussion
« on: April 24, 2018, 01:04:38 am »
If PVP pickpocket is nerfed I think there should be multiple instances for uses against NPC's

3
General Discussion / Re: Resurrection question
« on: April 14, 2018, 01:11:17 pm »
I would say work towards making some in character friends to adventure with. Objectives are substantially easier in a group. As far as quests go you can right click and "examine" NPC's to get an idea of the level range and party requirements.

4
General Discussion / Re: Skills
« on: April 13, 2018, 03:28:29 pm »
I don't think these crafting items have been included yet. Gmork appears to be the lead on the Crafting System and he should be able to confirm if you see him on Discord or he may respond here.

5
General Discussion / Re: carry load
« on: April 13, 2018, 03:23:22 pm »
The merchant in the crafter's guild sells a sack that reduces the weight within by 20%. This may be what you saw.

6
General Discussion / Re: Sorry for stealing
« on: April 13, 2018, 03:21:56 pm »
If you haven't already, you should hop in the Discord server. Its a very active community of people willing to help get your feet wet.

7
Feedback and Bugs / Re: Deleting my character and Permadeath
« on: April 06, 2018, 02:35:45 pm »
  Thank you very much. At this stage, if I remake the character with the same name, will it incur any problems or bugs?

I have seen the DM's advise against this due to some database issues. Best to include a space or a slight rename.

8
General Discussion / Re: Introduce yourself!
« on: April 03, 2018, 05:42:17 pm »
Hey everyone! I'm FooS. I have been playing NWN on and off since release. It is a welcome change compared to the typically competitive games I choose to play.

Until now I have primarily played action-oriented PW's with a focus on character builds rather than character story. I have been both a player and a DM on such servers.

I am enjoying my introduction to a more RP-focused environment and have met a few cool people on the way. I look forward to furthering my PC's stories and leaving a lasting impact on the server.

9
Hello everyone - FooS here,

You can find me in game primarily playing the PC "Roland Dawnbringer". The purpose of this post is to generate some discussion between the N:AoM leadership team and players in general regarding both Paladins and Amaunator.

Full disclosure - I have spoken to multiple team leaders about these two topics and nearly every single one of them has advised me to post on the forums for a more open discussion.

Paladins:
As far as Paladins are concerned I would like to have more insight as to their purpose and role within N:AoM. It is very easy to pigeonhole yourself as the "good guy" who kills undead things. I think the idea of a "good guy" is rather difficult in this realm as the areas seem to be controlled by certain houses. This leaves the definition of what is good/bad mostly in a grey area. Who decides what is good and bad? What law would a paladin seek to uphold? These questions are kind of nebulous in a realm without a clear distinction between "good" and "evil".

Furthermore - How strictly do Paladins need to follow the "lawful good" mentality? Would a Paladin ever been seen as a member of one of the Noble Houses?

In general I think it is VERY difficult to roleplay as a traditional Paladin here. With that being said what other options are available?

Amaunator:
A lot of my ideas and questions regarding Amaunator can be intertwined with those I have brought up regarding Paladins. In a simple sense Amaunator is a god which revels in the idea of law and order. My question again will be "What law"? Whose law should be upheld?

Someone I spoke with brought up the notion that this god is also characterized as "the sun". Focusing on this aspect of the deity may help avoid the potentially boring "law and order" narrative that is typically seen.


Again these are just talking points and I would appreciate any additional guidance, questions, or suggestions. In general I am seeking guidance on where a characters such as the one I am currently portraying would fit within Netheril.

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