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Netheril : Age of Magic

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Messages - CursedNecrosis

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General Discussion / Re: Death System Changes -- Please read and respond.
« on: September 19, 2019, 07:04:54 am »
I personally like both the options( the gold/better merchant and the quest reduction)  but the issue i see for both are pretty obvious.  The quest reduction makes total sense but also means people will be worried and paranoid about quests. I  offer this instead;


Have the death system take gold when you die AND lower stats for a set amount of time. offset with the higher merchant selling but also give cleric PC's the ability to remove the stat lowering via greater restoration or a special widget clerics/druids get+ resting at an Inn. Either of those options would give more to the server, still punish death, but also dont hamper players to the point of paranoia. Doing it this way will also make it fair for all classes as some classes just cant get XP as well as others, such as going out by themselves at low levels.

I second this idea, voted 'other'

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General Discussion / Re: What would you like to see on N:AoM?
« on: September 10, 2019, 07:42:42 am »
Farming and cooking's pretty lackluster at the moment, i wouldn't mind seeing it expanded to include some non-meat cooking recipes using some of the foods acquired from farming like the bundles of wheat, wintersqaush, popcorn, spring onion etc. From my knowledge, only meat can be cooked so having cookable non-meat items would give farming a further, better use. This would allow PC chefs to make some of the foods provided at the inns like sweetcake and let vegetarian/vegan PC's to eat something for those who wish to RP that aspect of life. This suggestion is mostly just from a RP perspective and doesn't serve much mechanical change, it would be nice to cook a variety of things from an RP perspective.

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