1. The traps on the bridge still do way to much damage. Remove them entirely if they cannot do less damage, or I can help provide a 1d6 fire dmg script for you guys. They are anti-fun.
2. The only things that spawned were Orc Champions, Or Scouts, and Lava Spitters, aside from the Orcan Firebreathers. Please adjust the encounters to allow for greater spawn variety. Orc Walls, Orc Fodder, and Orc Flankers should be appearing.
3. Orcan Firebreathers should have their mestil's acid sheathe removed and have it replaced with Elemental Fire Shield. Secondly, remove their chain lightning so as to encourage the use of the firebrand spell. They should use fire spells.
4. Bump the AB on the Lava Spitters. They do 10/5 AB, and anyone in the quest range will have 30+ ac consistently. If you can make it say, 15 AB, we're gold. Also remove the fire bolt they use, it bugs their AI after use and causes them stand there moronically.
5. If we can get UOABIGAIL Crafting to work with the mystic forge to check your blacksmithing skill and roll a 1d20 to create a powerful weapon in the forge where the boss spawns, that'd be kickass as fuck.
6. That room with the Orcan Fireblade spawns Waaaaay to many Orcan Firebreathers. I intended to have only 2 spawn with the mini-boss, not 4+
7. Gold pay out should be over 1000 gold, it's an incredibly expensive quest as it is, I used 60+ cure serious potions and got back shit in supplies, really.