Armies. Armies make up two key stats, Morale, and Troop strength.
Troop strength: this is determined by the make up of the army. Armies of high grade warriors will have higher troop strengths. It is determined by the troop blocks scores added together x 10
An army is divided into three types of units:
Tier 1: these are usually conscripts, or some other form of cannon fodder. They can fight, sometimes even decently but they are not the greatest and can break easily if pushed. (All tier one units are between lvls 1-10)
Tier 2: these are trained troops who know how to fight well and tend to be a bit tougher mentally as well as physically (Tier 2 units are usually between lvls 11-20)
Tier 3: these are special units. Dragons. Giants. Outsiders. Golems. Animated furniture maybe. These are always rare troops and most armies won’t have them. But when they do, you know it’s an army that’s a threat. (All tier 3 are lvl 21-30)
Army block limits is based on Commander lvl.
1: Tier 1 - 4, tier 2 - 2
2: Tier 1 - 5, tier 2 - 2
3: Tier 1 - 5, tier 2 - 3
4: Tier 1 - 6, tier 2 - 3
5: Tier 1 - 6, tier 2 - 4
6: Tier 1 - 7, tier 2 - 4
7: Tier 1 - 7, tier 2 - 5
8: Tier 1 - 8, tier 2 - 6, Tier 3 - 1
9: Tier 1 - 9, tier 2 - 6, Tier 3 - 1
10:Tier 1 - 10, tier 2 - 7, Tier 3 - 2
I’ll make a list of what can count for each troops later.